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180-Degree And 360-Degree 3D Holographic Showcase Cabinets Customizable Transparent 3D Hologram Touch Screen

180-Degree And 360-Degree 3D Holographic Showcase Cabinets Customizable Transparent 3D Hologram Touch Screen

Customizable 3d hologram touch screen

180-Degree Holographic Touch Display Cabinets

Place of Origin:

Guangdong, China

Brand Name:

ZXTLCD

Certification:

CE/Rohs/FCC

Model Number:

ZXTLCD-H270D430

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Request A Quote
Product Details
Screen Size:
43 Inch
Hologram Glass:
White / Gray Coating Coating
Resolution:
1920 X 1080 / 3840 X 2160
Degree:
270
Glass Transparency:
Above 75%
Model:
3 Sides View 270
Appearance Color:
White/Black/Customization
VIDEO FORMAT:
MP4,AVI,WMV, JPEG
Cabinet Material:
Metal Case + Glass
MAXIMUM IMAGING SIZE:
313X176mm
BEST VIEWING DISTANCE:
>0.5m
Input Voltage:
AC 110 - 240V (50Hz - 60Hz)
Power Consumption:
<20W
Standby Power:
<3W
Working Temperature:
-20℃~50℃
Storage Temperature:
-20℃~60℃
Working Humidity:
10%-90%
Protype:
Desktop / Floor Standing / Interactive(Optional)
Highlight:

Customizable 3d hologram touch screen

,

180-Degree Holographic Touch Display Cabinets

Payment & Shipping Terms
Minimum Order Quantity
1
Price
negotiable
Packaging Details
wooden case, carton, flight cases are optional
Delivery Time
3-5 working days
Payment Terms
L/C,T/T,MoneyGram,Western Union
Supply Ability
2000 pcs per month
Product Description

180-Degree And 360-Degree 3D Holographic Showcase Cabinets Customizable Transparent 3D Hologram Touch Screen


Two Viewing Geometries, Two Different Experiences


Offering 180° and 360° options does not mean one cabinet should be expected to perform both roles without redesign. A 180° showcase directs attention toward a front control position and fits wall-side or counter layouts. A 360° showcase invites circulation and needs interaction that remains understandable to viewers on other sides. The project team should select the geometry from the audience behavior first, then develop the cabinet, touch surface and media around that decision.


Choose the Interaction Model Before the Touch Technology


Infrared and capacitive touch can both support multi-touch input, but the better choice depends on the interface, bezel, glass, environment and cleaning routine. Product configuration may need accurate single-finger selection; a public discovery exhibit may benefit from larger targets and robust infrared sensing. The control surface can be integrated into the cabinet or placed separately. In either case, touching should produce an immediate, visible result in the holographic image so visitors understand the connection.


Prototype the User Journey in Plain Screens First


Before rendering expensive holographic assets, build a simple clickable prototype. Test whether visitors understand the starting state, complete a selection and recover from mistakes. Limit the top-level choices and avoid asking users to type. Once the flow works, map each state to a holographic scene and define transitions that do not create long loading pauses. This workflow protects the content budget: it is cheaper to change a wireframe than to remake multiple 3D animations after installation.


 43 inch 360-Degree Holographic Display Cabinets
LCD Panel Parameters Screen Size 43 inches
Installation Style Desktop / Floor‑standing / Interactive (optional)
Aspect Ratio  16:9
Product Dimensions Refer to the dimensional drawing on the final page
Viewing Angle 89°
Recommended Viewing Distance >0.5 m
Maximum Resolution 1920 × 1080
Audio Stereo left and right channels
Brightness 400 cd/m²
Image Quality Fine and detailed
Contrast Ratio  1200:1
2D Video Formats Supports commonly used video formats
Active Display Area 940.896 × 529.254 mm
Interfaces USB, HDMI and Ethernet
Maximum Imaging Area 940 × 529 mm
Holographic Glass White‑coated / gray‑coated glass
Optional Host – Standalone Player Mainboard Industrial‑grade mainboard
Supported Video Formats AVI, MP4, TS, MKV, MPG, DAT, VOB
Supported Video Resolution Up to 1920×1080 at 30 fps
Supported Image Formats JPG, JPEG, BMP, PNG
Supported Audio Format MP3
MP3 Sampling Rate 32–48 kHz
MP3 Bit Rate 32–320 kbps
Maximum Bit Rate 20 Mbps
Interfaces USB flash drive, SD card, HDMI
Playback Methods USB playback or connection to an external computer
Optional Host – MP021 Player Mainboard Industrial‑grade MP021 media player
Supported Video Formats AVI, MP4
Supported Video Resolution Up to 1920×1080 at 60 fps
Supported Image Formats JPG, JPEG, BMP, PNG
Supported Audio Format MP3
MP3 Sampling Rate 32–48 kHz
MP3 Bit Rate 32–320 kbps
Maximum Bit Rate 20 Mbps
Playback Interfaces USB flash drive, SD card
Main Feature Stable standalone media playback
Optional Host – Android Mainboard RK3288
Processor Quad‑core Cortex‑A17, up to 1.8 GHz
GPU Mali‑T764
RAM 2 GB DDR3; supports up to 4 GB
Internal Storage 8 GB / 16 GB / 32 GB eMMC optional; 16 GB standard
Operating System Android 5.1
Interfaces 2×USB, RJ45 Ethernet, TF card slot
Optional Host – Standard PC (Celeron) Processor Intel 1037U, dual‑core, dual‑thread, 1.8 GHz
Mainboard Mini‑ITX with Intel Bay Trail SoC
RAM Kingston 4 GB DDR3 1600
Storage 120 GB SSD
Graphics Integrated Intel HD Graphics (Dynamic Video Memory)
Power Supply Integrated 12 V
Network Realtek 8111E Gigabit Ethernet, 2.4 GHz Wi‑Fi
Optional Host – Intel Core i3 Processor 4th‑gen Intel Core i3‑3217U, dual‑core, four‑thread, 1.8 GHz, 17 W
Mainboard Mini‑ITX with HM76 chipset
RAM Kingston 4 GB DDR3 1600
Storage 120 GB SSD
Graphics Integrated Intel HD Graphics 4000
Power Supply Integrated 12 V
Network Realtek 8111E Gigabit Ethernet, 2.4 GHz Wi‑Fi
Optional Host – Intel Core i5 Processor 4th‑gen Intel Core i5‑3317U, dual‑core, four‑thread, 1.7 GHz, 17 W
Mainboard Mini‑ITX with HM76 chipset
RAM Kingston 4 GB DDR3 1600
Storage 120 GB SSD
Graphics Integrated Intel HD Graphics 4000
Power Supply Integrated 12 V
Network Realtek 8111E Gigabit Ethernet, 2.4 GHz Wi‑Fi
Optional Host – Intel Core i7 Processor 7th‑gen Intel Core i7‑7500U, dual‑core, four‑thread, 2.7 GHz, 15 W
Mainboard Mini‑ITX architecture
RAM Kingston 4 GB DDR3 1600
Storage 120 GB SSD
Graphics Integrated Intel HD Graphics 620
Power Supply Integrated 12 V
Network Realtek 8111E Gigabit Ethernet, 2.4 GHz Wi‑Fi
Optional Touch – Infrared Integration Method Seamlessly built‑in and embedded
Touch Technology Infrared multi‑touch
Touch Points Standard 10‑point
Input Method Finger, stylus, or any non‑transparent object
Response Time 5 ms
Positioning Accuracy ±1.5 mm
Touch Resolution 3840 × 2160
Minimum Recognizable Touch Object ≥2.5 mm
Computer Recognition Automatically recognized by OS
Communication Interface Full‑speed USB 2.0
Availability Optional with PC configuration
Optional Touch – Capacitive Touch Method Finger or capacitive stylus
Finger Touch Life ≥35,000,000 touches
Touch Activation Force 10–60 g
Response Time <10 ms
Touch Points 10 points
Operating Pressure <10 g
Touchscreen Thickness 1.6 mm; glass thickness customizable
Layer Structure 1.1 mm glass + 0.125 mm top ITO film + 0.125 mm bottom ITO film
Surface Hardness ≥7H
Light Transmittance >85%
Relative Humidity 10%–90% RH at 40°C, non‑condensing
Storage Temperature −15°C to 40°C at <90% RH; 40°C to 70°C at <60% RH
Touch Durability 50,000,000 touches at same point under normal operation
Availability Optional with PC configuration
Electrical & Environmental Input Voltage AC 100–240 V, 50–60 Hz
Speaker Output 8 Ω, 5 W × 2
Total Power Consumption <20 W
Standby Power Consumption <3 W
Operating Temperature −20°C to 50°C
Storage Temperature −20°C to 60°C
Operating Humidity 10%–90% RH, non‑condensing
Packaging List Power Cable 1
Keys 1 set
Warranty Card 1
Certificate of Conformity 1
Remote Control 1 (included with standalone player version)


Mechanical Integration Is Part of Interaction Design


The touch height must work for the intended audience, including wheelchair users where applicable. The controller cannot block the principal view or create a narrow passage. Fingerprints, cleaning chemicals and public impact need to be considered when selecting surface materials. Provide ventilation for the computer and a staff-only method to reach ports. If the unit is built into custom furniture, preserve the removal path for the largest display and optical-glass component.


Define Scope Across Four Suppliers


Interactive projects often involve the cabinet manufacturer, software developer, 3D studio and AV integrator. The order should name who supplies the touch hardware, computer, operating system, application, holographic media, network configuration and commissioning. Agree on screen coordinates, media formats, API behavior and acceptance tests. A single end-to-end demonstration using final hardware is essential; testing each component independently does not prove that the visitor experience will work as a complete system.


When Interaction Should Be External


An external control screen is often preferable when the holographic glass must remain visually clean, several people need to observe, or the interface includes detailed choices. Integrated touch can suit a self-contained kiosk, but it may encourage visitors to stand directly in the main sightline. During prototyping, compare both arrangements using cardboard screens and real visitor positions. The least visually impressive prototype can reveal the most important ergonomic problem before hardware is ordered.


180-Degree And 360-Degree 3D Holographic Showcase Cabinets Customizable Transparent 3D Hologram Touch Screen 0


Frequently Asked Questions


Can the same interface be used for 180° and 360° cabinets?


The software may be adapted, but layout, observer positions and media mapping should be redesigned for the chosen geometry.


Which touch technology is better?


Neither is universally better; decide from accuracy, bezel design, environment, durability and cleaning requirements.


Who should own final integration testing?


One named integrator should be responsible for demonstrating the complete hardware, software and content workflow.


Project Inquiry


For an accurate proposal, send the intended venue, viewing directions, installation drawings, operating schedule, content concept and required control method. Final dimensions, resolution, imaging area, player, touch options, power and packing must be confirmed in the quotation and approved technical drawing before production.


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