Place of Origin:
Guangdong, China
Brand Name:
ZXTLCD
Certification:
CE/Rohs/FCC
Model Number:
ZXTLCD-H270D430
Two Viewing Geometries, Two Different Experiences
Offering 180° and 360° options does not mean one cabinet should be expected to perform both roles without redesign. A 180° showcase directs attention toward a front control position and fits wall-side or counter layouts. A 360° showcase invites circulation and needs interaction that remains understandable to viewers on other sides. The project team should select the geometry from the audience behavior first, then develop the cabinet, touch surface and media around that decision.
Choose the Interaction Model Before the Touch Technology
Infrared and capacitive touch can both support multi-touch input, but the better choice depends on the interface, bezel, glass, environment and cleaning routine. Product configuration may need accurate single-finger selection; a public discovery exhibit may benefit from larger targets and robust infrared sensing. The control surface can be integrated into the cabinet or placed separately. In either case, touching should produce an immediate, visible result in the holographic image so visitors understand the connection.
Prototype the User Journey in Plain Screens First
Before rendering expensive holographic assets, build a simple clickable prototype. Test whether visitors understand the starting state, complete a selection and recover from mistakes. Limit the top-level choices and avoid asking users to type. Once the flow works, map each state to a holographic scene and define transitions that do not create long loading pauses. This workflow protects the content budget: it is cheaper to change a wireframe than to remake multiple 3D animations after installation.
| 43 inch 360-Degree Holographic Display Cabinets | ||
| LCD Panel Parameters | Screen Size | 43 inches |
| Installation Style | Desktop / Floor‑standing / Interactive (optional) | |
| Aspect Ratio | 16:9 | |
| Product Dimensions | Refer to the dimensional drawing on the final page | |
| Viewing Angle | 89° | |
| Recommended Viewing Distance | >0.5 m | |
| Maximum Resolution | 1920 × 1080 | |
| Audio | Stereo left and right channels | |
| Brightness | 400 cd/m² | |
| Image Quality | Fine and detailed | |
| Contrast Ratio | 1200:1 | |
| 2D Video Formats | Supports commonly used video formats | |
| Active Display Area | 940.896 × 529.254 mm | |
| Interfaces | USB, HDMI and Ethernet | |
| Maximum Imaging Area | 940 × 529 mm | |
| Holographic Glass | White‑coated / gray‑coated glass | |
| Optional Host – Standalone Player | Mainboard | Industrial‑grade mainboard |
| Supported Video Formats | AVI, MP4, TS, MKV, MPG, DAT, VOB | |
| Supported Video Resolution | Up to 1920×1080 at 30 fps | |
| Supported Image Formats | JPG, JPEG, BMP, PNG | |
| Supported Audio Format | MP3 | |
| MP3 Sampling Rate | 32–48 kHz | |
| MP3 Bit Rate | 32–320 kbps | |
| Maximum Bit Rate | 20 Mbps | |
| Interfaces | USB flash drive, SD card, HDMI | |
| Playback Methods | USB playback or connection to an external computer | |
| Optional Host – MP021 Player | Mainboard | Industrial‑grade MP021 media player |
| Supported Video Formats | AVI, MP4 | |
| Supported Video Resolution | Up to 1920×1080 at 60 fps | |
| Supported Image Formats | JPG, JPEG, BMP, PNG | |
| Supported Audio Format | MP3 | |
| MP3 Sampling Rate | 32–48 kHz | |
| MP3 Bit Rate | 32–320 kbps | |
| Maximum Bit Rate | 20 Mbps | |
| Playback Interfaces | USB flash drive, SD card | |
| Main Feature | Stable standalone media playback | |
| Optional Host – Android | Mainboard | RK3288 |
| Processor | Quad‑core Cortex‑A17, up to 1.8 GHz | |
| GPU | Mali‑T764 | |
| RAM | 2 GB DDR3; supports up to 4 GB | |
| Internal Storage | 8 GB / 16 GB / 32 GB eMMC optional; 16 GB standard | |
| Operating System | Android 5.1 | |
| Interfaces | 2×USB, RJ45 Ethernet, TF card slot | |
| Optional Host – Standard PC (Celeron) | Processor | Intel 1037U, dual‑core, dual‑thread, 1.8 GHz |
| Mainboard | Mini‑ITX with Intel Bay Trail SoC | |
| RAM | Kingston 4 GB DDR3 1600 | |
| Storage | 120 GB SSD | |
| Graphics | Integrated Intel HD Graphics (Dynamic Video Memory) | |
| Power Supply | Integrated 12 V | |
| Network | Realtek 8111E Gigabit Ethernet, 2.4 GHz Wi‑Fi | |
| Optional Host – Intel Core i3 | Processor | 4th‑gen Intel Core i3‑3217U, dual‑core, four‑thread, 1.8 GHz, 17 W |
| Mainboard | Mini‑ITX with HM76 chipset | |
| RAM | Kingston 4 GB DDR3 1600 | |
| Storage | 120 GB SSD | |
| Graphics | Integrated Intel HD Graphics 4000 | |
| Power Supply | Integrated 12 V | |
| Network | Realtek 8111E Gigabit Ethernet, 2.4 GHz Wi‑Fi | |
| Optional Host – Intel Core i5 | Processor | 4th‑gen Intel Core i5‑3317U, dual‑core, four‑thread, 1.7 GHz, 17 W |
| Mainboard | Mini‑ITX with HM76 chipset | |
| RAM | Kingston 4 GB DDR3 1600 | |
| Storage | 120 GB SSD | |
| Graphics | Integrated Intel HD Graphics 4000 | |
| Power Supply | Integrated 12 V | |
| Network | Realtek 8111E Gigabit Ethernet, 2.4 GHz Wi‑Fi | |
| Optional Host – Intel Core i7 | Processor | 7th‑gen Intel Core i7‑7500U, dual‑core, four‑thread, 2.7 GHz, 15 W |
| Mainboard | Mini‑ITX architecture | |
| RAM | Kingston 4 GB DDR3 1600 | |
| Storage | 120 GB SSD | |
| Graphics | Integrated Intel HD Graphics 620 | |
| Power Supply | Integrated 12 V | |
| Network | Realtek 8111E Gigabit Ethernet, 2.4 GHz Wi‑Fi | |
| Optional Touch – Infrared | Integration Method | Seamlessly built‑in and embedded |
| Touch Technology | Infrared multi‑touch | |
| Touch Points | Standard 10‑point | |
| Input Method | Finger, stylus, or any non‑transparent object | |
| Response Time | 5 ms | |
| Positioning Accuracy | ±1.5 mm | |
| Touch Resolution | 3840 × 2160 | |
| Minimum Recognizable Touch Object | ≥2.5 mm | |
| Computer Recognition | Automatically recognized by OS | |
| Communication Interface | Full‑speed USB 2.0 | |
| Availability | Optional with PC configuration | |
| Optional Touch – Capacitive | Touch Method | Finger or capacitive stylus |
| Finger Touch Life | ≥35,000,000 touches | |
| Touch Activation Force | 10–60 g | |
| Response Time | <10 ms | |
| Touch Points | 10 points | |
| Operating Pressure | <10 g | |
| Touchscreen Thickness | 1.6 mm; glass thickness customizable | |
| Layer Structure | 1.1 mm glass + 0.125 mm top ITO film + 0.125 mm bottom ITO film | |
| Surface Hardness | ≥7H | |
| Light Transmittance | >85% | |
| Relative Humidity | 10%–90% RH at 40°C, non‑condensing | |
| Storage Temperature | −15°C to 40°C at <90% RH; 40°C to 70°C at <60% RH | |
| Touch Durability | 50,000,000 touches at same point under normal operation | |
| Availability | Optional with PC configuration | |
| Electrical & Environmental | Input Voltage | AC 100–240 V, 50–60 Hz |
| Speaker Output | 8 Ω, 5 W × 2 | |
| Total Power Consumption | <20 W | |
| Standby Power Consumption | <3 W | |
| Operating Temperature | −20°C to 50°C | |
| Storage Temperature | −20°C to 60°C | |
| Operating Humidity | 10%–90% RH, non‑condensing | |
| Packaging List | Power Cable | 1 |
| Keys | 1 set | |
| Warranty Card | 1 | |
| Certificate of Conformity | 1 | |
| Remote Control | 1 (included with standalone player version) | |
Mechanical Integration Is Part of Interaction Design
The touch height must work for the intended audience, including wheelchair users where applicable. The controller cannot block the principal view or create a narrow passage. Fingerprints, cleaning chemicals and public impact need to be considered when selecting surface materials. Provide ventilation for the computer and a staff-only method to reach ports. If the unit is built into custom furniture, preserve the removal path for the largest display and optical-glass component.
Define Scope Across Four Suppliers
Interactive projects often involve the cabinet manufacturer, software developer, 3D studio and AV integrator. The order should name who supplies the touch hardware, computer, operating system, application, holographic media, network configuration and commissioning. Agree on screen coordinates, media formats, API behavior and acceptance tests. A single end-to-end demonstration using final hardware is essential; testing each component independently does not prove that the visitor experience will work as a complete system.
When Interaction Should Be External
An external control screen is often preferable when the holographic glass must remain visually clean, several people need to observe, or the interface includes detailed choices. Integrated touch can suit a self-contained kiosk, but it may encourage visitors to stand directly in the main sightline. During prototyping, compare both arrangements using cardboard screens and real visitor positions. The least visually impressive prototype can reveal the most important ergonomic problem before hardware is ordered.
![]()
Frequently Asked Questions
Can the same interface be used for 180° and 360° cabinets?
The software may be adapted, but layout, observer positions and media mapping should be redesigned for the chosen geometry.
Which touch technology is better?
Neither is universally better; decide from accuracy, bezel design, environment, durability and cleaning requirements.
Who should own final integration testing?
One named integrator should be responsible for demonstrating the complete hardware, software and content workflow.
Project Inquiry
For an accurate proposal, send the intended venue, viewing directions, installation drawings, operating schedule, content concept and required control method. Final dimensions, resolution, imaging area, player, touch options, power and packing must be confirmed in the quotation and approved technical drawing before production.
![]()
![]()
![]()
![]()
If you would like to get the specification about above product, or you hope to discuss your requirements or need any additional information on our this product , then please do not hesitate to send us a inquiry and contact our sales team now.
Send your inquiry directly to us