Place of Origin:
Guangdong, China
Brand Name:
ZXTLCD
Certification:
CE/Rohs/FCC
Model Number:
ZXTLCD-H270D430
When Resolution Is Part of the Story
Some holographic projects depend on broad visual impact; others depend on small features remaining visible. This 43-inch system is positioned for the second group. Architectural massing, machine assemblies, medical structures and precision products may include edges, layers or internal paths that disappear in low-detail media. A 4K-ready configuration can provide more source detail, but only when the complete signal chain—content, player, cable, panel and optical layout—supports the specified resolution.
Choose 270° or 360° from the Room Layout
A 270° cabinet suits a display placed near a wall, backdrop or staff zone. It opens three viewing sides to the audience while reserving the rear for service access. A 360° arrangement is appropriate for a true island installation, but it demands more circulation space and coordinated content on every face. The better choice is determined by the venue, not by the larger angle printed in a product title. Ask for a plan-view drawing and mark the real visitor approaches before selecting either configuration.
Build a Verifiable 4K Signal Path
The phrase 4K can describe an input capability, a media file or the native resolution of a panel; these are not interchangeable. Procurement should request the native resolution of every display surface, the maximum output of the player, supported codecs and frame rates, and the actual mapping used by the holographic content. If a 3840 × 2160 file is scaled to a 1920 × 1080 panel, the project may still look good, but it should not be sold internally as native 4K imaging. A sample file test prevents this ambiguity.
| 43 inch 360-Degree Holographic Display Cabinets | ||
| LCD Panel Parameters | Screen Size | 43 inches |
| Installation Style | Desktop / Floor‑standing / Interactive (optional) | |
| Aspect Ratio | 16:9 | |
| Product Dimensions | Refer to the dimensional drawing on the final page | |
| Viewing Angle | 89° | |
| Recommended Viewing Distance | >0.5 m | |
| Maximum Resolution | 1920 × 1080 | |
| Audio | Stereo left and right channels | |
| Brightness | 400 cd/m² | |
| Image Quality | Fine and detailed | |
| Contrast Ratio | 1200:1 | |
| 2D Video Formats | Supports commonly used video formats | |
| Active Display Area | 940.896 × 529.254 mm | |
| Interfaces | USB, HDMI and Ethernet | |
| Maximum Imaging Area | 940 × 529 mm | |
| Holographic Glass | White‑coated / gray‑coated glass | |
| Optional Host – Standalone Player | Mainboard | Industrial‑grade mainboard |
| Supported Video Formats | AVI, MP4, TS, MKV, MPG, DAT, VOB | |
| Supported Video Resolution | Up to 1920×1080 at 30 fps | |
| Supported Image Formats | JPG, JPEG, BMP, PNG | |
| Supported Audio Format | MP3 | |
| MP3 Sampling Rate | 32–48 kHz | |
| MP3 Bit Rate | 32–320 kbps | |
| Maximum Bit Rate | 20 Mbps | |
| Interfaces | USB flash drive, SD card, HDMI | |
| Playback Methods | USB playback or connection to an external computer | |
| Optional Host – MP021 Player | Mainboard | Industrial‑grade MP021 media player |
| Supported Video Formats | AVI, MP4 | |
| Supported Video Resolution | Up to 1920×1080 at 60 fps | |
| Supported Image Formats | JPG, JPEG, BMP, PNG | |
| Supported Audio Format | MP3 | |
| MP3 Sampling Rate | 32–48 kHz | |
| MP3 Bit Rate | 32–320 kbps | |
| Maximum Bit Rate | 20 Mbps | |
| Playback Interfaces | USB flash drive, SD card | |
| Main Feature | Stable standalone media playback | |
| Optional Host – Android | Mainboard | RK3288 |
| Processor | Quad‑core Cortex‑A17, up to 1.8 GHz | |
| GPU | Mali‑T764 | |
| RAM | 2 GB DDR3; supports up to 4 GB | |
| Internal Storage | 8 GB / 16 GB / 32 GB eMMC optional; 16 GB standard | |
| Operating System | Android 5.1 | |
| Interfaces | 2×USB, RJ45 Ethernet, TF card slot | |
| Optional Host – Standard PC (Celeron) | Processor | Intel 1037U, dual‑core, dual‑thread, 1.8 GHz |
| Mainboard | Mini‑ITX with Intel Bay Trail SoC | |
| RAM | Kingston 4 GB DDR3 1600 | |
| Storage | 120 GB SSD | |
| Graphics | Integrated Intel HD Graphics (Dynamic Video Memory) | |
| Power Supply | Integrated 12 V | |
| Network | Realtek 8111E Gigabit Ethernet, 2.4 GHz Wi‑Fi | |
| Optional Host – Intel Core i3 | Processor | 4th‑gen Intel Core i3‑3217U, dual‑core, four‑thread, 1.8 GHz, 17 W |
| Mainboard | Mini‑ITX with HM76 chipset | |
| RAM | Kingston 4 GB DDR3 1600 | |
| Storage | 120 GB SSD | |
| Graphics | Integrated Intel HD Graphics 4000 | |
| Power Supply | Integrated 12 V | |
| Network | Realtek 8111E Gigabit Ethernet, 2.4 GHz Wi‑Fi | |
| Optional Host – Intel Core i5 | Processor | 4th‑gen Intel Core i5‑3317U, dual‑core, four‑thread, 1.7 GHz, 17 W |
| Mainboard | Mini‑ITX with HM76 chipset | |
| RAM | Kingston 4 GB DDR3 1600 | |
| Storage | 120 GB SSD | |
| Graphics | Integrated Intel HD Graphics 4000 | |
| Power Supply | Integrated 12 V | |
| Network | Realtek 8111E Gigabit Ethernet, 2.4 GHz Wi‑Fi | |
| Optional Host – Intel Core i7 | Processor | 7th‑gen Intel Core i7‑7500U, dual‑core, four‑thread, 2.7 GHz, 15 W |
| Mainboard | Mini‑ITX architecture | |
| RAM | Kingston 4 GB DDR3 1600 | |
| Storage | 120 GB SSD | |
| Graphics | Integrated Intel HD Graphics 620 | |
| Power Supply | Integrated 12 V | |
| Network | Realtek 8111E Gigabit Ethernet, 2.4 GHz Wi‑Fi | |
| Optional Touch – Infrared | Integration Method | Seamlessly built‑in and embedded |
| Touch Technology | Infrared multi‑touch | |
| Touch Points | Standard 10‑point | |
| Input Method | Finger, stylus, or any non‑transparent object | |
| Response Time | 5 ms | |
| Positioning Accuracy | ±1.5 mm | |
| Touch Resolution | 3840 × 2160 | |
| Minimum Recognizable Touch Object | ≥2.5 mm | |
| Computer Recognition | Automatically recognized by OS | |
| Communication Interface | Full‑speed USB 2.0 | |
| Availability | Optional with PC configuration | |
| Optional Touch – Capacitive | Touch Method | Finger or capacitive stylus |
| Finger Touch Life | ≥35,000,000 touches | |
| Touch Activation Force | 10–60 g | |
| Response Time | <10 ms | |
| Touch Points | 10 points | |
| Operating Pressure | <10 g | |
| Touchscreen Thickness | 1.6 mm; glass thickness customizable | |
| Layer Structure | 1.1 mm glass + 0.125 mm top ITO film + 0.125 mm bottom ITO film | |
| Surface Hardness | ≥7H | |
| Light Transmittance | >85% | |
| Relative Humidity | 10%–90% RH at 40°C, non‑condensing | |
| Storage Temperature | −15°C to 40°C at <90% RH; 40°C to 70°C at <60% RH | |
| Touch Durability | 50,000,000 touches at same point under normal operation | |
| Availability | Optional with PC configuration | |
| Electrical & Environmental | Input Voltage | AC 100–240 V, 50–60 Hz |
| Speaker Output | 8 Ω, 5 W × 2 | |
| Total Power Consumption | <20 W | |
| Standby Power Consumption | <3 W | |
| Operating Temperature | −20°C to 50°C | |
| Storage Temperature | −20°C to 60°C | |
| Operating Humidity | 10%–90% RH, non‑condensing | |
| Packaging List | Power Cable | 1 |
| Keys | 1 set | |
| Warranty Card | 1 | |
| Certificate of Conformity | 1 | |
| Remote Control | 1 (included with standalone player version) | |
Make Technical Detail Readable
High pixel count does not solve poor visual hierarchy. Fine components should be revealed in stages, with controlled zoom and color coding. Labels need enough size and display time to be read from the planned distance. For technical exhibits, pair the holographic model with a legend, touchscreen or physical control that lets visitors select an assembly level. This separates exploration from spectacle and prevents the main loop from becoming a dense engineering presentation that casual visitors cannot follow.
Integration Questions for the AV Team
Confirm EDID behavior, HDMI version, cable length, startup sequence and whether the player must synchronize with lighting, audio or a show-control system. Document heat load and ventilation inside any architectural enclosure. If content will be updated over a network, clarify security, remote access and recovery after connection loss. Acceptance should include resolution verification, multi-face synchronization, a power-cycle test and playback of the buyer’s heaviest approved file—not only the manufacturer’s demonstration reel.
When Full HD May Be Sufficient
For bold product silhouettes and short loops, a well-produced Full HD workflow may outperform poorly optimized 4K media. Higher resolution increases file size, rendering time and playback demand. Select the 4K-ready route when the visitor must perceive genuine fine detail and the native hardware can reproduce it. Otherwise, invest in stronger modeling, lighting and composition. This decision should be based on an on-device comparison, not on resolution terminology alone.
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Make Technical Detail Readable
High pixel count does not solve poor visual hierarchy. Fine components should be revealed in stages, with controlled zoom and color coding. Labels need enough size and display time to be read from the planned distance. For technical exhibits, pair the holographic model with a legend, touchscreen or physical control that lets visitors select an assembly level. This separates exploration from spectacle and prevents the main loop from becoming a dense engineering presentation that casual visitors cannot follow.
Integration Questions for the AV Team
Confirm EDID behavior, HDMI version, cable length, startup sequence and whether the player must synchronize with lighting, audio or a show-control system. Document heat load and ventilation inside any architectural enclosure. If content will be updated over a network, clarify security, remote access and recovery after connection loss. Acceptance should include resolution verification, multi-face synchronization, a power-cycle test and playback of the buyer’s heaviest approved file—not only the manufacturer’s demonstration reel.
When Full HD May Be Sufficient
For bold product silhouettes and short loops, a well-produced Full HD workflow may outperform poorly optimized 4K media. Higher resolution increases file size, rendering time and playback demand. Select the 4K-ready route when the visitor must perceive genuine fine detail and the native hardware can reproduce it. Otherwise, invest in stronger modeling, lighting and composition. This decision should be based on an on-device comparison, not on resolution terminology alone.
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